Design Challenge
#3: How might we learn from COVID-19 to reimagine our future for life, work, learning and play?
Project Description
A Deck of 52 Cards of creative inspirations and ideas for families enjoying faraway imaginary vacations at home. 52 cards divided into 4 categories of 13 activities each:
1) Family Cookout
2) Concerts, Performances, Documentaries & Movies
3) Family Games
4) Classes, Workshops
Criteria #1: Value
- family bonding projects
- inspire creativity and imagination
- improve mental health through creating creative projects
- in-depth cultural exchange studies
Criteria #2: Inspiration
- Boredom of limited experiences while staying at home
- Good memories to share with family and friends and remember
- Benefits the mind to create and maintain a healthy outlook
Criteria #3: Impact
- Easy and simple experiences and projects that everyone can do
- Satisfying end results of creative projects, unleashing the imagination and creativity that you never knew you had
- Encourage your community positively when you share
Criteria #4: Timeliness
- website for in-depth information, reviews and more content – 3mths
- social media for sharing – 1mth
- app – 3mths
- printed cards – 1mth
Criteria #5: Systems Thinking
- home based learning – parents getting more involved in the children’s life rather than outsourcing their growth
- provides an alternative solution to encourage families to get their minds active and create as art projects can be therapeutic
- option to engage and hire people in the travel & tourism industry affected by the pandemic to fill roles being wanderfull guides to host the four categories of challenges/projects
- website for in-depth information – members log in
- social media for sharing – community
- app – more affordable for users and easily accessible
- printed cards – for collectors